Conferences/Webinars 

Mapping with Metahouse: How Libraries can support virtual reality programming on campus (2024)

This session will explore navigating virtual reality and incorporating equipment into library services, collaborating with faculty and students on a virtual reality rubric, and exploring growing partnerships in game education, such as the library’s event International Games Day. This session will also explore the creation of the new VR Lounge & Wellness Room at the AUC Robert W. Woodruff Library.

LOEX FALL FOCUS 2023 Presentation with Vanesa Evers

Vanesa Evers and I presented at LOEX FALL FOCUS 2023 about the professional working group we started at our current institution. 

LOEX FALL FOCUS 2023 REPORT

ACRL 2023 Poster with Jordan Moore

Jordan Moore and I presented on LibQual+ Survey conducted at the AUC Woodruff Library during the beginnings of the COVID-19 pandemic. 



"Importance of Supporting POC Gamers & Data Visualization" as part of the AUC Woodruff Library's Emerging Trends and Technologies in the Information Ecosystem, April 8, 2022

"LibQUAL+ Survey Implementation: Innovative Engagement through Strategic Partnerships"

Held on March 25, 2022. *Draft Version

Learning Combos in Databases Webinar-Gaming Literacy & Information Literacy.pptx

"Learning Combos in Databases" ALA GAMERT Webinar Series

Held on February 24, 2022.


Georgia International Conference on Information Literacy 2022 Report.docx

Georgia International Conference of Information Literacy Report (2022)

Group report written for attending GACOIL 2022 virtual conference. 

LOEX 2020 Virtual Conference Report.docx

LOEX Virtual Conference Report (2020)

Report written for attending LOEX Virtual Conference 2020.